Bodega Environment

Posted on September 17th 2022

Blender Substance Painter Substance Designer Unreal Engine Marmoset Toolbag Photoshop

Since I partially grew up in Jerez de la Frontera, a place dear to my heart, I wanted to make an environment inspired by it. Everything you see was made from scratch (alphas, materials, textures, models, etc.).

I made custom blueprints for swinging lamps and doors swaying in the wind. Custom materials were also made for the moving palm trees, window shades and cobwebs. The dust on the barrels is tiled & randomized based on their positions, and the stone tiles blend with the terrain.

Materials made in Substance Designer