Desperados 3
In-Game Assets

Posted on August 17th 2021

Blender Substance Painter Photoshop

Apart from working on the UI for Desperados 3, the other half of my workload was dedicated to modeling 3D in-game assets (Environment Art, Props, Vegetation & big/technical setpieces).

These are by far not all the models I worked on, but as my free time is limited, I will probably add more renders to this page over time.

The objective was to get as many variations as possible, with the least possible amount of work, so I made a small kit, and quick threw these together.