
Roofing Hammer
Posted on April 5th 2021
Blender Substance Painter Substance Designer Marmoset Toolbag Photoshop Illustrator
Tri-count: 2446
One day I found this hammer and thought to myself: "I have to model this thing". Months later, and after spending way too much time on tiny little details, I set myself a deadline, and now I'm finally putting this project to bed.
High poly + low poly were done in Blender. Low poly has 2446 tris. The high to low poly baking (Normal + AO) was done in Marmoset Toolbag 4.
The texturing was done in Substance Painter. I made all the materials from scratch in Substance Designer.
Logos and small decals were made in Adobe Illustrator. Final rendering done in Marmoset Toolbag and Adobe Photoshop.