Overwatch
Wuxing University

Posted on May 23rd 2026

Blender Maya Substance Designer Photoshop

For Overwatch 2 Season 20, we were tasked to help bring Wuxing University across the finish line. This control point Stadium map centers on the training area for the water school, with schools for the other four elements featured in the backdrop.

Our team joined later in the production cycle, working on the capture point, the backdrop, various props, set dressing and map optimization.

I was tasked with making the foodcart prop, including it's own dedicated trim sheet and decal sheet, to minimize draw calls and memory footprint. I also worked on map optimization.

3D Artists

Benjamin Sauder (Lead)Axel DaboineauDavid FraaßDenys YarmolaGaël Le RétifViktor Colpaert

Game Design, Base Level Art, Set Dressing, VFX, and Lighting done by the Overwatch Environment team at Blizzard with Phil Wang as Environment Art Lead.

Concept Work done by Blizzard under the Art Direction of Peter C Lee.

All other work by Blizzard Entertainment. ©Blizzard Entertainment Inc 2026. Thanks to the entire Overwatch team!