Overwatch 2
Thames District

Posted on October 17th 2025

Blender Maya Photoshop

Our team contributed to Stadium Thames District, the new map released in Overwatch 2 Season 18.

The map draws its theme from the iconic design of the original King’s Row in Overwatch 1, so we had a strong foundation of existing assets and references to work with.

Starting from the level design team’s blockout, we created the art models, handled set dressing, and crafted the London cityscape in the background.

Beyond the visuals, we also managed technical aspects like collision setup and performance optimization to ensure the map met the game’s standards.

As per usual, a big warm thank you to Airborn Studios for the opportunity to work such cool projects!

3D Artists

Benjamin Sauder (Lead)Axel DaboineauDavid FraaßDenys YarmolaGaël Le RétifViktor Colpaert

Game Design, Base Level Art, Set Dressing, VFX, and Lighting done by the Overwatch Environment team at Blizzard with Phil Wang as Environment Art Lead.

Concept Work done by Blizzard under the Art Direction of Peter C Lee.

All other work by Blizzard Entertainment. ©Blizzard Entertainment Inc 2025. Thanks to the entire Overwatch team!

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My main responsibility was making the 3 center buildings, heavily relying on modularity to minimize the memory footprint.

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The interior of the tower was done by me. Final set dressing with props was done by Gaël Le Rétif.