Overwatch 2
Circuit Royale

Posted on April 12th 2025

Blender Maya Photoshop

For Overwatch 2 Season 13 we were tasked to integrate level design changes on four existing maps. Our goal was to ensure these changes stayed true to the original visual design, seamlessly integrating the updated areas with the existing parts. The reworks also included a fair bit of QA work to resolve long standing issues on these maps.

A big thank you to Airborn Studios for the opportunity to work such cool projects!

3D Artists

Benjamin Sauder (Lead)Viktor ColpaertArtur RosárioAxel Daboineau

Game Design, Base Level Art, Set Dressing, VFX, and Lighting done by the Overwatch Environment team at Blizzard with Phil Wang as Environment Art Lead.

Concept Work done by Blizzard under the Art Direction of Peter C Lee.

All other work by Blizzard Entertainment. ©Blizzard Entertainment Inc 2023. Thanks to the entire Overwatch team!