Shadow Gambit:
The Cursed Crew
In-Game Assets

Posted on August 29th 2023

Blender Substance Painter Substance Designer Photoshop Unity

These are a bunch of the models I worked on for Shadow Gambit: The Cursed Crew. I mostly worked on 3d modeling and texturing for environment art, props, kit modules and vegetation.

My biggest task during the project was bringing the Red Marley, the hub world of the game, to life. It was a huge team effort. I got help from Anisha Fait (texturing), Antony Opacak (sculpting of skeletons and bow figure), Florian Smolka (VFX) and Simon Kratz (VFX).